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[07.10.22][eFusion]Team Up 240x320

[07.10.22][eFusion]Team Up 240x320


reviews by Fraser MacInnes
In life, there are some things that you just can't do on your own and knowing when to ask for help is a skill worth learning. Take driving a car and reading a map at the same time, for example, or trying to neatly fold any sort of bed linen – tasks better tackled with teamwork, lest you end up with a driving ban and crinkled sheets.
For those who do insist on doing everything themselves, then, Team Up may prove to be an edifying experience. For everyone else, the game will probably just feel like a flavourless though challenging puzzler.
The game takes place on a series of isometric grid maps, each with a series of obstacles between you and the exit. There are three characters and things begin with an introduction to each, along with an accompanying map for you to navigate using their respective skill.
After you've learnt that the jumper jumps, the slider slides (pushes stuff) and that the thrower, well, throws, you begin to tackle maps that include all three characters, with the idea of using them in the correct sequence in order for all of them to have access to the exit.
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The controls are straightforward enough but do take a bit of getting used to. Flaunting convention somewhat, the '1', '3', '7' and '9' keys are used to move the characters (though you can opt for the thumbstick instead), with the '2', '4', '6' and '8' keys relegated to moving the map around onscreen, affording you the best view of the obstacle you are tackling. You can switch between characters at any time by pressing '0'.
The obstacles are your standard water troughs, boxes and lifts, with each character putting their particular area of expertise to good use via the time-honoured use of the '5' key.
Certainly, it's is a challenging affair and you'll be frowning at the screen before the level count breaks double figures. The real problem, however, is Team Up reveals itself to be a very dry and bland game to play. The steep difficulty curve soon enforces a trial and error approach and even if you spend the time planning exactly how to best a particular stage, executing your plan is both laborious and drawn-out, a combination that simply isn't any fun.
There are control issues, too, with the thumbstick behaving wildly different from the keys equivalent, and in deciding between the two options you will undoubtedly suffer unfair punishment when characters wander off-screen or into trenches when you don't intend them to.
At least visually things are adequate and, thankfully, the sound is not of the grating sort, kept instead to tasteful interlude music between levels.
But that's hardly enough to prevent Team Up from ending up a substandard puzzler in what is arguably mobile gaming's most competitive genre.

supplied by fabion70

语言:多语种(含英语)

附件

E_Fusion-Team.Up.240x320.jar (250.25 KB)

2007-10-22 14:55, 下载次数: 70

本帖最近评分记录
  • blueskyhk 迷你币 +50 感谢分享 2007-10-23 11:17
  • 443200530 人气值 +1 貌似是个值得汉化的东西 2007-10-22 14:58

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感谢分享

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樓主辛苦了! Thanks you!! Thanks you!!!

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不是我的机型...不汉化

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纯支持,不是我喜好的类型

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感谢分享

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支持囉~~
回顧由Fraser ・ MacInnes在生活中,那裡是您就是不可能獨自做,并且知道請求幫忙當時是一個技巧值得學習的有些事。 採取同時駕駛汽車和讀地圖,例如或者設法整潔地摺疊所有類床單-任務更好應付以配合,唯恐您最終獲得駕駛的禁令和捲曲的板料。 為堅持做一切的那些人他們自己,然後,合作可以被證明是教化的經驗。 為所有的人,比賽大概將感覺像一個無味雖則複雜的難題。 比賽在一系列的等量柵格地圖,其中每一張發生以一系列的障礙在您和出口之間。 有三個字符,并且事從介紹開始對其中每一,與一張伴隨的地圖一起為了您能使用他們的各自技巧駕駛。 在您獲悉之後套頭衫跳躍,滑子滑(推擠材料)和投擲者,很好,投擲,您開始應付包括全部三個字符的地圖,以想法使用他們在正確序列為了所有能得以進入對出口的。 廣告控制是足够直接的,但採取一點習慣。 標榜大會有些, 『1把』, 『3把』, 『7把』和『9把』鑰匙用於移動字符(雖然您能改為選擇thumbstick),與『2』, 『4』, 『6』,并且『8把』鑰匙被轉移到移動地圖onscreen,付得起您您應付障礙的最佳的看法。 您能任何時候交換在字符之間通過按『0』。 障礙是您的標準水低谷,箱子和推力,当每個字符投入他們的特殊專門知識領域到好用法通過對『5』鑰匙的歷史悠久的用途。 一定,在平實計數打破兩位數之前,它is is一次富挑戰性事理和您皺眉在屏幕。 真正問題,然而,是合作顯露自己是非常乾燥和平淡賽演奏。 陡峭的困難曲線很快強制執行一種嘗試方法,并且,即使您確切地花費時間計劃對最好一個特殊階段,執行您的計劃怎麼費力和延長,簡單地不是任何樂趣的組合。 有控制問題,同樣,当thumbstick狂放地表現與鑰匙等值不同,并且在決定在二個選擇之間您將無容置疑地遭受不合理的處罰,當字符漫步畫面以外或入溝槽,當您不意欲他們。 視覺上至少事是充分的,并且,感激地,聲音不是刺耳排序,改為保持到雅致的插曲音樂在水平之間。 但那是足够幾乎不防止從結果一個不標準的難題合作在什麼可爭論是流動賭博的最競爭的風格。  由fabion70供應

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纯支持

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纯支持。。。。。。

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这个游戏很老了吧,记得是06年的事了

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